An aspiring game designer won a major award after he helped design a computer game based on Sherlock Holmes in just 48 hours.
Martyn Whittel, 22, of Furness Avenue in Illingworth, didn’t know any of the other five members of his team before the competition, but created a winning computer game about the fictional detective at a competition in Bedfordshire.
He managed just seven hours sleep during the two days of intense designing.
His team, ‘Litfuse’, were judged by a panel of experienced designers to have created the superior game play at the Train2Game Game Jam event.
“I’d never taken part in a competition like this before, so winning was against all the odds,” said Martyn, who is currently doing a distance learning video game design course.
“We only found out the topic of Sherlock Holmes when we started at 6pm on the Friday and it wasn’t ideal because none of us knew much about him. We had to do our research quickly, but the hard work paid off and we’re all overwhelmed with the result,” he said.
“There were teams who went down there who had known each other for a while so to beat them was very pleasing.”
The game – The Capture of Sherlock Holmes – came within minutes of disaster.
“With about two hours to go the computers crashed and we lost an hour of work,” he said. “It was pretty tense but we managed to redo the work in time.”
And winning topped off a great day for Martyn, who celebrated his 22nd birthday on the day the winners were announced,
“It turned out to be the perfect birthday present,” he said.
l Done anything amazing lately? Email: firstname.lastname@example.org.